The End of Times

Inspired by role-playing and emergent narratives, such as Minecraft, Dungeons & Dragons, to Kaprow's Happenings, and the Futurist Cookbook, I conducted a series of social experiments and games to further investigate how we can create collaborative narratives and balance between facilitating an activity and letting natural participation happen through a set of distributed rules.

  • Special Thanks: Jane Kim, Sergei Acuna, Melissa Kuo, Ruby Chen, Isabelle Aspin, & Andrea Kim
  • Year: 2014

Record

During the end of the world, all the continents reunite again to form Pangaea. There is a machine that is constantly documenting the last states of Earth so that the information will not be lost. The remaining inhabitants' moments and memories are kept in a space time capsule. In time, the capsule will be launched when Earth is completely wiped out from the universe. Here are some artifacts from the capsule:

Historical Record


Record

The Last Supper


There are lost strangers coming together for their last supper. They are 2357, Deevs of the Sea, an astronaut, Fairy Juhie, Not Sure Where I Am, The North Polian, and She-Who-Must-Not-Be-Named. Question is: What will happen?

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Last Supper

Fragile Farewells


These are the very last conversations recorded on Earth. What are people thinking during their last moments? Strangers connecting and disconnecting . . .

Fragile Farewells

Fragile Farewells

Fragile Farewells

Fragile Farewells

Fragile Farewells

Fragile Farewells

Fragile Farewells

Fragile Farewells

Fragile Farewells